Mobile Apps vs Websites: Comparing Design Approaches

Understanding the design differences between websites and mobile apps is essential. When navigating this intricate landscape, seeking guidance from a reputable mobile app development company becomes pivotal. Their expertise ensures a seamless translation of design concepts into intuitive, user-friendly interfaces, optimizing both the usability and performance of digital products.

Do you want to launch a Startup App?

The world is full of new apps to handle just about every task you can imagine. If you can dream it, it probably already exists. I don’t mean to burst your bubble, but your app startup is one of the many that will launch in the same month, week, or even day that you go live. That said, it’s still entirely possible to create an exciting new concept that functions well, stands out from the crowd, and delivers something that its users find extremely valuable. There are plenty of new apps that have achieved great success amongst the seemingly endless sea of competitors. What do those apps have in common?

How to make an App: costs, timeline, functionality, design and App success

So, you have an app idea, do you? You’re now ready to turn your dream into a reality? Congratulations! At this point, you’re wondering how to make that app. The app development process can be complicated and creating an app that will be successful involves much more than simply building out the idea you have in your head. That’s what I’m here to guide you through today. I’ll be explaining the step-by-step process of turning your creative genius into an app that you’ll soon be able to market and monetize. In this article you’ll learn: How to identify a market for your app How to determine your target audience How to determine which revenue model works best for your app How to keep your app optimized and relevant How to get started with the buildout And SO MUCH MORE!

From zero to an App

For the creation of this app, I used several programs, including Sketch, to create the UI and wireframes, which is a version created to get a "rough" idea of how the app will look. In case I realize that some elements don't work well, I can change them directly in the WireFrame and then decide which element is best suited to be inserted. Xcode, to create an "alpha", i.e. an initial version and raw motorbike, of the application and Zeplin, to share the UI I created with the rest of the team. UI means the actual interface of a product, i.e. the positioning of the elements and how they are arranged, while UX means the experience that the user will have with the application, for example where the buttons lead and if an element is intuitive

Top traits of a great mobile developer

Creativity, empathy, listening, vision: The skills of a perfect developer aren’t only technical. Many tech companies believe that the ability to write good code—that makes a product come to life—is at the heart of their success. The current emphasis on these skills seems totally rational, but what companies forget is that this won’t be true forever.

Gamification is a serious stuff!

The benefits of gamification are increasing the curiosity of many sectors and I am addressing the use of the design techniques typical of games (tangibles and virtuals) in a different context, to increase the charm and the ability to generate involvement in the audience.

A quick guide for Startups Companies in launching their App

Thousands of startup companies launch their app daily. New app ideas rise here and there. This is an answer to the demand of the society we live in today where everything is upon reach with a single tap on an app on the phone. If you’re wondering if there’s an app for a specific concept you have in mind, the answer is probably yes. If you’re your own startup, and you’re about to launch your app, know that you will be sharing the spotlight with tons of other startup apps that are entering the market at the same time as you are. Getting the right amount of attention has become a challenge for startup apps.

Droidcon Italy 2016

Droidcon is one of the largest Android conferences in Europe. Held primarily throughout Europe, with conference venues in different countries each month, the upcoming April event will be held in Turin, Italy. Synesthesia has once again been chosen as the host, with the conference to be held on 7 and 8 April at the Lingotto Conference Centre. Among the speakers will be DuckMa’s own Matteo Gazzurelli, CEO.